![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhlOs4RhlGPVewnG1y3vH5mT8_cH_S9qbHabSL6qRM6ZarHuWsqrRpfV7zY1dZEXJ1zyoUYkXwCgLlyFoJ22PysIWm10PrTeNuHseT-EuLv6KsIFXgmU9AUKc7lwvvhfktLxqZNw4tlelDX/s320/Low_Poly.jpg)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEibBl81F8fthF4uiXHummcOIgPDzVlC8dh3ZH5vTLWV_GhxqFCpc2KpzzUKI3yPXrgcAd3QSdWDnqs3afVt6OWhyphenhyphenqs1vkLSywd2qN_JIV63ClzvAq2VDSLODdt-8ybYyA19dKQtwcijBClr/s320/High_Poly.jpg)
I didn't get to UV map it as I couldn't find the time. I completed the model itself in class time and staying after class a while each night. One more class period or week and I would have had him finished completely.
I enjoyed making it, but struggled to keep the poly count down, so even in the low poly version he is just over 4,000 poly's.
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